![]() ![]() Yes, they’re faster than most enemies, but they are not Scoundrel fast. They have the fewest hit points, they don’t have a huge amount of stamina, they don’t do a huge amount of damage, and they aren’t hugely fast. The Mindthief however…well…they don’t really have anything that initially stands out. The Scoundrel is fast – probably faster than any other character, and they just get faster as they level up. They can absorb damage as well as deal it out. The Brute is, for want of a better word, a tank when played correctly. Their ability can benefit all those around them. ![]() The Tinkerer, for instance, is the healer of the group. Out of the basic initial starting characters, it is the one that least stands out from a unique ability perspective. It takes a while, I believe, for any Mindthief player to really blend into the role. Right, okay, CONSIDER YOURSELF WARNED – if you want to continue then let’s talk about Mindthief strategy. ![]() If you don’t want to see them…you know the drill…leave now. There will also be pictures that could be considered spoilers in this article. ![]() This is ultimately the reason why this is an early game strategy – I don’t want to give away any spoilers – not just yet. If you don’t want to read anything to do with those cards, then please leave now. I may mention names, but very little on the cards themselves. Where I will mention abilities for the earlier cards in the game I will not go into huge amounts of detail about the upgrade cards collected later on in the game. If your group isn’t using the Mindthief and you don’t want to know what it is like playing the Mindthief…then what are you doing reading this article? Go and read about what you do want to read about. The last thing I want to do is give something away that you haven’t come across yet.īe aware though – I will be mentioning some of the abilities of the game. Since Gloomhaven is a legacy game, I don’t want to give any spoilers in this article, so, bar talking about ability names this article will keep cards that aren’t starting cards to general principals. PLEASE READ THE PARAGRAPHS BELOW BEFORE CONTINUING. In due course I will release spoiler-esque articles about the mid and then high levels, but this is not that day. I don’t want to give away any spoilers, so will refrain from going past first level and second level. Please note that this is for the early game. It is worth looking at the BGG forums for more ideas. That being said, there are a thousand different ways to play the Mindthief. It is worth noting, before we begin, that this is a series of strategy tips and explorations that have worked for me. Today I want to share what I learned trying to devise a Mindthief strategy. Today I want to explore that for the Mindthief. We are getting a feel for how to be as effective as possible in combat and what actions work well together. We know what makes them tick and what they are good at. Now, we know our characters well enough to really get under their skins. We are starting to understand both the rest of the team and, of course, ourselves. It took a couple of sessions to really get the feeling of our characters but now, a good number of missions in, we are starting to synergise. We have a party of four – the Tinkerer, the Scoundrel, the Brute, and myself as the ratling psychic. The name I am Brute was inspired by the "I am Groot", made famous by the Marvel Guardians of the Galaxy.Since the end of last year, I have been lucky enough to be playing the Mindthief in the epic dungeon crawler board game, Gloomhaven. She's in the process of liberating some gold coin right now, shall we lend her a hand ? Trainer : I know just the woman - she's also a dab hand at poking holes in those who get in her way. Do you know anyone good at.erm, gold acquisition ? Merchant : Having ample funds is going to be of utmost importance in getting this Guild off the ground. Trainer : The Brute sure can soak up damage well, but he's not the most mobile. Saved the Brute yet again, I hear he's decided that adventuring alone is not working out of him, so he's agreed to be the first mercenary in your Guild! Let's get out of this dirty crypt, and see who else we can recruit. Please come back later or create it and remove this tag. This page has been listed as needed to be created. ![]()
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